Graphical Evolution of StarCraft (1998-2017)


Evolution of all StarCraft games from 1998-2017!

StarCraft is a military science fiction media franchise, created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerfully enigmatic Protoss, and the “god-like” Xel’Naga creator race—in a distant part of the Milky Way galaxy known as the Koprulu Sector. The series debuted with the video game StarCraft in 1998. Since then it has grown to include a number of other games as well as eight novelizations, two Amazing Stories articles, a board game, and other licensed merchandise such as collectible statues and toys.

Blizzard Entertainment began planning StarCraft in 1995, with a development team led by Metzen and Phinney. The game debuted at E3 1996, and used a modified Warcraft II game engine. StarCraft also marked the creation of Blizzard Entertainment’s film department; the game introduced high quality cinematics integral to the storyline of the series. Most of the original development team for StarCraft returned to work on the game’s official expansion pack, Brood War; the game’s development began shortly after StarCraft was released. In 2001, StarCraft: Ghost began development under Nihilistic Software. Unlike the previous real-time strategy games in the series, Ghost was to be a stealth-action game. After three years of development, work on the game was postponed in 2004. Development of StarCraft II: Wings of Liberty began in 2003; the game was later announced in May 2007 and was released in July 2010. The StarCraft II franchise continued with the StarCraft II: Heart of the Swarm expansion, which was released in March 2013. The third StarCraft II installment, StarCraft II: Legacy of the Void, released in November 2015.

The original game and its official expansion have been praised as one of the benchmark real-time strategy games of its time. The series has gathered a solid following around the world, particularly in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised matches.

Games included in video:

1998 StarCraft (0:08)
1998 StarCraft: Insurrection (0:42)
1998 StarCraft: Retribution (1:11)
1998 StarCraft: Brood War (1:40)
2000 StarCraft 64 (2:12)
2010 StarCraft II: Wings of Liberty (2:50)
2013 StarCraft II: Heart of the Swarm (3:22)
2015 StarCraft II: Legacy of the Void (3:54)
2016 StarCraft II: Nova Covert Ops (4:38)
2017 StarCraft: Remastered (5:19)

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  1. It got a lot more cartoony in starcraft 2 tbh. It felt like “orcs in space” too, with the addition of “Amon” and stuff. Too fantasy. Needs more sci fi.

  2. WoL graphics in the video are actually the game' alpha phase graphics. In reality the graphics of HoTS are the same as WoL's aside from some minor updates and improvements.


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